%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6593246859560883490
MonoBehaviour:
  m_ObjectHideFlags: 11
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 0
--- !u!114 &-5654533923047149363
MonoBehaviour:
  m_ObjectHideFlags: 11
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 10
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Ceiling_Lighting
  m_Shader: {fileID: -6465566751694194690, guid: b9d29dfa1474148e792ac720cbd45122,
    type: 3}
  m_Parent: {fileID: 0}
  m_ModifiedSerializedProperties: 0
  m_ValidKeywords: []
  m_InvalidKeywords:
  - _EMISSION
  m_LightmapFlags: 2
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 1
  m_CustomRenderQueue: 2000
  stringTagMap:
    MotionVector: User
    RenderType: Opaque
  disabledShaderPasses:
  - MOTIONVECTORS
  m_LockedProperties: 
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - baseColorTexture:
        m_Texture: {fileID: 2800000, guid: 15c7c92303b882a49aedba1d90eb175d, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - emissiveTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - metallicRoughnessTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - normalTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - occlusionTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - transmissionTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_Lightmaps:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_LightmapsInd:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_ShadowMasks:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - _AlphaClip: 0
    - _AlphaToMask: 0
    - _BUILTIN_AlphaClip: 0
    - _BUILTIN_Blend: 0
    - _BUILTIN_CullMode: 2
    - _BUILTIN_DstBlend: 0
    - _BUILTIN_QueueControl: 1
    - _BUILTIN_QueueOffset: 0
    - _BUILTIN_SrcBlend: 1
    - _BUILTIN_Surface: 0
    - _BUILTIN_ZTest: 4
    - _BUILTIN_ZWrite: 1
    - _BUILTIN_ZWriteControl: 0
    - _Blend: 0
    - _BlendModePreserveSpecular: 0
    - _CastShadows: 1
    - _Cull: 0
    - _DstBlend: 0
    - _QueueControl: 1
    - _QueueOffset: 0
    - _ReceiveShadows: 1
    - _SrcBlend: 1
    - _Surface: 0
    - _WorkflowMode: 1
    - _ZTest: 4
    - _ZWrite: 1
    - _ZWriteControl: 0
    - alphaCutoff: 0
    - baseColorTexture_texCoord: 0
    - emissiveExposureWeight: 0
    - emissiveTexture_texCoord: 0
    - metallicFactor: 0
    - metallicRoughnessTexture_texCoord: 0
    - normalTexture_scale: 1
    - normalTexture_texCoord: 0
    - occlusionTexture_strength: 1
    - occlusionTexture_texCoord: 0
    - roughnessFactor: 0.5
    - transmissionFactor: 0
    m_Colors:
    - baseColorFactor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1}
    - baseColorTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
    - emissiveFactor: {r: 0, g: 0, b: 0, a: 1}
    - emissiveTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
    - metallicRoughnessTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
    - normalTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
    - occlusionTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
  m_BuildTextureStacks: []
  m_AllowLocking: 1
